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Rss Directory > Computer > Tutorials > Animation


Welcome to my online blog of 2d & 3d Animation. Here i will try to cover different animation & modeling concepts, tips & tricks, tutorials & articles related to 2D & 3D Animation.
 
  Sat, 11 Oct 2008 05:20:00 +0200
This article shows you the process of creating an Autobot 3d model.
Making of Autobot, Transformers
  Sat, 11 Oct 2008 05:13:00 +0200

Great ideas of modeling a fantasy 3d character model including modeling, texturing, lighting and rendering as well as other information related to create a great looking character.

Making of "The Hunter"
  Sat, 11 Oct 2008 05:09:00 +0200

In this article the author takes us through his workflow of creating this alligator model in maya.
  Sat, 11 Oct 2008 04:57:00 +0200
A complete workflow of Creating an Auditorium in 3ds max.
  Sat, 11 Oct 2008 04:24:00 +0200
This tutorial shows the workflow of making a street cop character 3d model with Maya and Mudbox.It includes subjects such as modeling, texturing and rendering.

Street Cop Workflow - 3D Character Modeling
  Thu, 24 Jul 2008 08:08:00 +0200



Author: Massimo Righi

Software: Autodesk Maya


In this the author explain the process of texturing, lightining and rendering the scence in maya using mental ray.

  Thu, 24 Jul 2008 08:03:00 +0200

Software: 3dsmax
Author: Arch Ronel K. Pabico

This is a complete workflow in creating a water fountain using the 3ds Max Particle System
  Thu, 24 Jul 2008 07:49:00 +0200

This is a Free Maya video tutorial by cgwhat on how to model a Star Wars Hailfire Droid really cool from start to end but free, tutorial is 4H 15M long so if intermittent user in Maya you should be able to follow along and end up with a cool model.

Click to Download the Tutorial

  Thu, 24 Jul 2008 07:09:00 +0200

Author: Massimo Righi
Software: Autodesk Maya
In this the author explains the indepth process from modeling the tiger to the final rendering with Mental ray.

Making of Tiger Zoo

  Sun, 06 Jul 2008 19:32:00 +0200

This tutorial from http://www.truecg.com/ you’ll learn how to make fast and optimized caustics effect with maya and mental Ray
  Fri, 28 Dec 2007 20:22:00 +0100

Maya Blendshapes Tutorial
Software: Autodesk Maya
Author: shandaman
URL:http://www.youtube.com/shandaman
IntroductionIn this tutorial we teach you how to create blendshapes in maya

  Fri, 28 Dec 2007 20:18:00 +0100

Here the author will explain how to make a shader for lava effects using Maya's material editor, called Hypershade. For this tutorial the author recommends basic knowledge about connecting material nodes inside Hypershade.


Lava shader effect
  Fri, 28 Dec 2007 20:06:00 +0100
This article will take you through the various stages that are used to create Keith Thompson's Giant character, from initial setup and block-in all the way through to final renders in Unreal3 engine.

The Making of the Giant
  Fri, 28 Dec 2007 19:58:00 +0100

The author describes the techniques that were used in creating the jungle scene in 3ds Max 9.

Particles are one of the greatest features in Maya. In this tutorial the author is going to show how to use the particle instancer to create a fleet of spaceships flying across the planes and also explains us how to use events to crash the spaceship.


Creating a Spaceship Fleet Using Particle Instancing in Maya
  Fri, 28 Dec 2007 19:17:00 +0100
Interior Scenes - Part 2 Texture and Lighting
Application Used: Autodesk 3ds Max
Author: Neoscape Studio
Author Website:http://www.neoscape.com/

Introduction
Lighting is one of the most important parts in 3D visualization rendering. It brings not only the look and feel for the image, but also helps to visualize the design in reality. There are several different ways to set up lighting for a render, however, for L5 we setup our lighting with the V-Ray render plugin. This was done by using its Environment and V-Ray light sphere. We find this is a simple and quite effective way to light up the scene.

Link for Part II
Interior Scenes - Part 1 Composition - Camera Placement
Application Used: Autodesk 3ds Max
Author: Neoscape Studio
Author Website:http://www.neoscape.com/

Composition: Architectural InteriorsThere are many rules of thumb when it comes to camera composition, but in this Tutorial we'll focus on the Rule of Thirds and a few other helpful tricks in 3dsmax.

Link for Part 1


  Sat, 01 Dec 2007 20:09:00 +0100


This tutorial from cgarena.com will rapidly explains how to modeling the car, textures, materials and then in the end rendering.

Z4 Unleashed

  Sat, 01 Dec 2007 20:03:00 +0100



This tutorial from www.cgarena.com will help you in working with polygon, slice plane, shape merge, editable poly, spline to create punching machine

Modeling Punching Machine
  Sat, 01 Dec 2007 19:35:00 +0100

Posted at tutorialsworld.com
Learn how to create a nice cafe style table with assorted chairs.

3D Coffee Table



This tutorial will help people who doesn’t know the bases of the polygonal modelling.

Create a Car using Polygonal Modelling
  Sat, 01 Dec 2007 19:23:00 +0100


This tutorial from techtut.com will show you how to create airplane model in simple steps.

  Sat, 01 Dec 2007 19:14:00 +0100

Simply follow the text and take a close look for creating an everyday object like a watch. This is a 3-part-tutorial about a smart and very useful object-a watch. References are an easy way to manage this project in Maya.
  Sat, 01 Dec 2007 19:11:00 +0100


This tutorial from www.oman3d.com will teach you how to simulate a cloth effect in Maya using a uniform field that reacts to forces.


  Wed, 07 Nov 2007 19:06:00 +0100
This tutorial from www.tutorialscentral.com will explain how to use rigid bodies, forces and particles to create shatter effect.

Shatter Effect in Maya

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