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About two weeks ago I had the pleasure of speaking at MIT's Zones of Emergency. Like at previous occasions I tremendously enjoyed discussions there; what an inspiring intellectual community.
| View |There Beth Coleman followed up on my talk: Media professor Trebor Scholz gave a talk at MIT last week on Free Cooperation, discussing the ways in which we participate freely in data mining platforms (such as Google and Face Book) and what if means to give free labor to giant commercial enterprises. Trebor Scholz: Why do people congregate in very large numbers in very few places? People want to be where other people are. I learn from my friends on Facebook (FB) through the newsfeed and from my network on Del.icio.us. Knowledge is created among us, laterally. D. Weinberger calls it the Daily We. I can see what my FB friends (people whom I met at conferences or with whom I am otherwise acquainted) bookmark, read, which events they put on, and which groups they associate themselves with. I'm certainly not alone-- these reasons motivate many of the 70 million people who are on Facebook. Business plans for startups are based on a very low threshold for participation, uploading is made very easy. People contribute videos, blog entries, wall posts, bookmarks, status updates, and photos but none of this material can be exported. An active user becomes more valuable over time, not unlike a bottle of wine in the wine cellar. All those “friends” with whom we reconnect, sometimes after quite some time, and all those media and texts are literally locked up. Try to delete Flickr photos (you’ll have to go one by one; try that with the 2 GB that you just uploaded). Or, try deleting your Facebook (FB) account. You can't. Attempt to export blog entries on MySpace or photos on Facebook. Not accidentally, the export option does not exist. Groups are locked up in these social milieus. Weak-tie-communities are entrapped; it's a corporate confiscation of attention, creativity, and time. Steve Chen, co-founder of Youtube understands how much he owes the "community" when he thanks Youtube users shortly after being acquired by Google for $1.6 billion. Chen: “Thanks to everyone of you guys that have been contributing to YouTube, to the community. We would not be anywhere close to where we are without the help of this community.” Within three years the site had achieved popularity and that user community directly translated into Google stocks. Users who "flirt" with a given site are attracted by the wealth of user-submitted content. Bigger is better. It's the network effect: the more people use a technology, the more valuable it becomes. Fax machines don’t get you very far if only 5 people use them. Equally, you'll not reconnect with your high school sweetheart on an obscure startup social networking site. You will also not find many photos with an uncommon tag on a photo site other than Flickr. User-submitted content makes these sites so attractive. The top ten site of the Web share 40% of all web traffic (sina.com, baidu.com, yahoo.com, msn.com, google.com, youtube.com, myspace.com, live.com, orkut.com, qq.com). These sites disproportionally control the networked public sphere because of the user-submitted content, which makes their social milieus so intensely engaging. Yochai Benkler refers to this mass-media-like constellation of media monopoly as the "Berlusconi Effect." The democratizing effects that Benkler described in Wealth of Networks in 1995 have little to do with user-generated content. He focuses on the remaining 60% web traffic made up in part of blogs that spread reports showing the shortcoming of Diebold's voting machines. I think that Benkler's sometimes criticized utopian enthusiasm for peer production is justified when it comes to initiatives like Wikipedia or even Google Adsense that allows individuals to supplement their income. Sure, there are endless alternatives to the MyTubes and YouSpaces of the World Wide Computer. But good luck trying to migrate your data and friend lists with you. YouTube is attractive because of those 70,000 uploads a day (and counting). It's very difficult to migrate data to another site. Interoperability is largely an illusion. Users can reconnect with high school friends and those dozens of people would not all move with the potential migrating users. The loss would be significant. My hope is that exportability will become a competitive advantage for Social Web companies. The American site Orkut dominates Brazil and India completely. Canada hearts Facebook. MySpace and FB reign supreme in the United States. How do these sites become the default? Some researchers suggest that it has to do with the colors of the interface or with a celebrity joining the site. (This is not so different to a real estate agency that spreads the news that the R&B singer and songwriter Beyoncé will buy a duplex in a newly erected building.) But then, soon, once a solid number of users is established, the wealth of social life will be the attraction. Good design cannot have much to with it: just look at MySpace and its disastrous interface. Yochai Benkler correctly suggests that "peer production is as efficient and significant for the 21 century as the assembly line was for the 20th century." I also agree with Benkler when he suggests that through peer production "people can do more by and for themselves" but I add that the pleasures of online sociality are exploited. Communities are often deceived and commodified. They are unfairly used as a resource, often without their consent and knowledge. It's a bit like Mark Twain's "Whitewashing the Fence" in Tom Sawyer. Tom tries to motivate the neighborhood boys to paint the fence for him. His friend Ben rejects the offer to paint the fence without pay. Tom responds “What do you call work?” and resumes his whitewashing:“Well, maybe it is, and maybe it ain’t. All I know, is, it suits Tom Sawyer.” “Oh come, now, you don’t mean to let on that you like it?” The brush continued to move. “Like it? Well, I don’t see why I oughtn’t to like it. Does a boy get a chance to whitewash a fence every day?” That put the thing in a new light. Ben stopped nibbling his apple: “Say, Tom, let me whitewash a little.” Online the promise of the free service is subtler than Tom Sawyer's boyish box of manipulating tricks. The surplus attention of people, diverted from television to the Internet, translates into many hours every day spent on social networking sites. (For Myspace that meant an increase in value from $ 583 million in 2005 to $15 billion in 2008.) I disagree with Benkler when he proposes social peace: "The key is managing the marriage of money and nonmoney without making nonmoney feel like a sucker." How can big businesses like NewsCorp can get away with exploiting communities. From a business perspective, the question is how you a company can find people to make a living with. How can they harvest the labor and presence of those millions on Myspace, for example, without making them feel bad? This is also an underlying question for Don Tapscott in Wikinomics when he celebrates that "In Second Life, the consumer actually co–innovates and coproduces the products they consume." (Tapscott and Williams, 2007. Wikinomics, p. 126). Companies like LindenLab, while granting users IP-rights to their creations in the virtual world SecondLife, make profits without providing anything but the technical backbone, the real estate for all this creativity and flying around. The ownership issues of submitted content are handled in favor of the user here. But perhaps that simply shows that the content does not matter so much. Since Howard Rheingold's Electric Minds, companies have learned have learned that user-submitted content is very rarely what makes money. Today, the platform zars realize that it's about attention; it's about time spent in an environment and about the data that can be sucked out of the user clicks. Benkler, Lessig, Sunstein and others are looking at these issues as lawyers. Their contributions are important but they respond to questions that are relevant to the legal community. I approach the issues from the cultural activist perspective. Is centralization avoidable? Is it a new phenomenon? User-submitted or generated content such as book reviews are not new (very much in opposition to what Web 2.0 ideologues wants you to believe). Benkler argues for the Web as a place where ordinary people can find a voice but it is not a novel trend. Personal email was a sneaky and by all means unplanned use of ARPANET. Amazon.com's review submission feature started in 1995 as an early form of self-publishing. The Indian social networking site Sulekha kicked off in 1999. The participatory turn, the shock of the social, and groundswell of sociality online-- whatever you want to call this quantitative leap of participation in web-based social milieus-- it is new. Is the "Berlusconi Effect" avoidable on the Social Web? The history of radio would be a discouraging precedent. From a plethora of individual radio operators, airwave politics made sure that only the highest-paying stations would survive. Debates about net neutrality immediately enter my mind. A two-tiered Internet would be the kiss goodnight for decentralization. But recent news made me hopeful. As it stands now, bloggers like Dailykoz or curated sites like Boingboing still exist and they are A-list sites in terms of traffic. They get a good share of the remaining 60% of traffic and that is worth defending. Web 2.0 is not just a viral term used to describe the broad set of techno-social changes on the Web; it is also a general way of looking at things, an ideology. This ideology is a set of ideas that was proposed by the founder of a large technology publishing house, Tim O’Reilly, in 2004. While some of his propositions are accurate, others, which are suggested (but largely remain untold) have to be discredited. This essay will first trace back the term, situate it, and then make the ahistoricity of this branding effort transparent. "If history is any guide, the democratization promised by Web 2.0 will eventually be succeeded by new monopolies, just as the democratization promised by the personal computer led to an industry dominated by only a few companies. Those companies will have enormous power over our lives -- and may use it for good or ill."Ten days after making this self-effacing statement, the publishing tzar sent a "Cease or Desist" order to a small Irish not-for-profit organization that had planned a half-day symposium with the W-word in its title. Initially, people were mystified about the exact meaning of the concept and O'Reilly's blog essay What is Web 2.0? was supposed to address that problem. In this text, he proposes a versioning of the Web and suggests that we currently experience is version number two. The first (think: old) version of Web is characterized by listing a set of static browser-based applications and components including Ofoto, Brittanica Online, personal websites, sites like evite, broadcast-type publishing, content management systems, and taxonomies. Subsequently, he distinguishes Web 2.0 by associating it with folksonomies (user-generated taxonomies), blogging, wikis, and syndication and more specifically, sites like Flickr, BitTorrent, Napster, Wikipedia, Upcoming.org and Google AdSense. Techniques and technologies include AJAX, API, XML, and RSS. Illustrations of Web 2.0 commonly map an overwhelmingly large number of logos of startups, supposedly demonstrating that the creators have their thumbs right on the pulse of the Internet. These maps are meant to visualize the momentum of this phenomenon, while making the non-familiar user feel intimidated. How new is it really? Tim Berners-Lee, the inventor of the Web, questioned whether one can use the term in any meaningful way, since many of the technologies that make up Web 2.0 have existed since the early days of the Web. The Web, for example, has always been social. Its first incarnation, ARPANET, was rapidly taken over by email exchanges. Blogging, another supposed argument for the novelty of Web 2.0 was some ten years old at the moment of the conception of Web 2.0. Already in 1994, the eccentric Swarthmore student Justin Hall pioneered blogging by using the Web to reveal details of his self-exploration and sexual adventures. In addition, user-generated content did not just suddenly appear in 2004. Forms of self-publishing are as old as Amazon.com, which allowed users to write reviews and consumer guides since its launch in 1995. An additional, often repeated feature of Web 2.0 is that now users have a voice. David Weinberger reminds us that, “NO, back from the very beginning what drove people onto the net was not so that people can shop ... Weblogs and all that have made it way, way easier but the Web has always been about voice and conversation." It is true that a wide spread democratization of news and information is taking place but at the same time, it is corporate social milieus that facilitate most of large-scale sociality. Yochai Benkler writes: "At a more foundational level of collective understanding, the shift from an industrial to a networked information economy increases the extent to which individuals can become active participants in producing their own cultural environment. It opens the possibility of a more critical and reflective culture (130)."On the one hand, Benkler is correct to suggest that online cultures are more participatory but his statement ignores the corporate context to almost all places in which major sociality takes place online. These platforms are not owned by users but they are, conversely, the possession of businesses with the goal of profit. Yochai Benkler also suggests a newly gained autonomy for the individual: "The networked information economy makes individuals better able to do things for and by themselves, and makes them less susceptible to manipulation by others than they were in the mass-media culture. In this sense, the emergence of this new set of technical, economic, social, and institutional relations can increase the relative role that each individual is able to play in authoring his or her own life (130)."The suggestion that there is less manipulation today is partially true but simultaneously it has serious shortcomings. Software architectures of "social software giants" like Yahoo, Google, or NewsCorp are manipulative in their own, perhaps novel ways. NewsCorp, the corporation that also runs FoxNews, deceives MySpace users, with its lack of transparency when it comes to ownership of content and privacy. Also consider the planned introduction of "news feeds" on MySpace. Apart from the undifferentiated claim of democratization there is also the Network Effect on the list of components of Web 2.0. The telephone and later also the fax are only two historical examples of this effect that alludes to the fact that use value of these technologies is increasingly drastically, the more people are using it. The more people own a fax machine, the more sense it makes for the individual to buy this product. In addition, social networking sites (sns) are also hardly new. The first social networking sites, Classmates and Match.com, were founded in 1995. Yet another crucial aspect of the Web 2.0 concept is the separation of content and presentation, which is equally old news. Style sheets, for example, have existed since the 1970s. Traditionally, html coding merged content with form. The introduction of Cascading Style Sheets (CSS) and XML, however, changed that. Cascading Style Sheets (CSS) were developed as a means for creating a consistent approach to providing style information for web documents. The CSS Working Group published CSS as a W3C Recommendation in 1998. "What separates the Web 2.0 from that plain old "web" is the establishment and entrenchment of a hierarchy of power and control. This is not the same control that Microsoft, AOL and other closed system/walled garden companies tried unsuccessfully to push upon internet users. Power in the Web 2.0 age comes not from controlling the whole system, but in controlling the connections in a larger network of systems. It is the power of those who create not open systems, but semi-open systems, the power of API writers, network builders and standard definers."Many tasks can now be "out-sourced" to the users who can create in "self-service" mode. The business world introduced the term "crowdsourcing" for an entrepreneurial model "in which a company or institution takes a job traditionally performed by a designated agent (usually an employee) and outsources it to an undefined, generally large group of people in the form of an open call over the Internet. The work is compensated with little or no pay in most cases," as Wikipedia puts it. The Web 2.0 ideology describes the user experience as "free," convenient, rich, and pleasurable, which makes it easy for users to forget that their "life labor" creates monetary value. Services lure users with the promise of a free service, which is by no means free when one observes the surplus created inthese environments. Web 2.0 makes people easier to use; companies like Amazon and Ebay aimed to make use of their users from the very beginning. A detailed analysis of the dynamics of labor is not the topic of this essay. Users can re-use and remix existing content. Web 2.0 ideologist Don Tapscott in his book "Wikinomics" talks a lot about relinquishing control and about openness, trust and authenticity. Wikipedia goes largely along when it defines Web 2.0 as "a social phenomenon referring to an approach to creating and distributing Web content itself, characterized by open communication, decentralization of authority, freedom to share and re-use." But while the Web 2.0 ideology claims openness and the end of walled gardens, the reality looks radically different. The versioning of the Web, this false assertion of novelty, has become a placeholder for the 2.0 ideology that has caught on in many areas that do not have an obvious linkage to the Internet. Below, see in brackets the Google search results for the mentioned terms (July 11, 2007). Beyond Love 2.0 (48 700), there are many other examples: Copyright 2.0 (94 900) Networked publics share content through Creative Commons Licenses. Business 2.0 (1 930 000) Users/Creators are meant to blur seamlessly into businesses. Identity 2.0 (330 000) Our identity and knowledge is now shaped socially, it is in between us, in the small circle of our friends. Author 2.0 (76 600) Large-scale literary experiments are now possible, allowing very many people to jointly write a novel, for example. Science 2.0 (349 000) Distributed citizen science has many examples today. Cornell University's extensive bird watching site collects data from citizens on a scale that has not been possible before. Travel 2.0 ( 247 000) Users jointly create travel guides. Law 2.0 (39 700) The government of New-Zealand put their penal law online, for citizens to edit. To sum up, the Web 2.0 ideology is characterized by the ahistorical promise of radical novelty, openness, increased democracy, worship of the creative amateur, the power of the many ("collective intelligence" and "crowd sourcing"), the promise of a "free service," the claim of the end of hierarchies, the relinquishing of (corporate) control, the separation of form and content and therefore the possibility of the mobility of data, the switch from desktop applications to web apps, the web as platform, a new scale of participation, and a significantly more convenient and rich user experience. What sounds like 1960's counter culture rebellion, against control and authority, is far from it. It is hard not to think of Richard Barbrook's Californian Ideology, the "bizarre fusion of the cultural bohemianism of San Francisco with the hi-tech industries of Silicon Valley." Web 2.0 ideologues use the language of rebellion, anarchy and horizontal structures but their core values do not support the goal of the Internet as a common good.
This is a draft of a chapter and not a finished essay. Citations will be added. The slides of two presentations about this material are available: part 1, part 2. You can also download a .pdf of a linear time line (zoom in). Emphasizing the role of women whenever possible, this history shows that the interests of those who used the Net as social platform shaped it in the interplay of military, scientific, entrepreneurial, activist, artistic, and altruistic agendas. The evolution of the Social Web was driven by fear, desire (to be with others), and fandom. By no means exclusively an American story, it shows instances in which users succeeded when striving for open access, jointly negotiating with corporate platform-providers. Networked sociality did, of course, not start with the Internet. Tom Standage in "The Victorian Internet" compares the history of the telegraph to that of the net by talking about geographically distributed telegraph operators who were dating each other after hours. With a telegraph cable connecting the United States and Europe, communication across the Atlantic was easy, people believed in the end of all wars. Standage describes the information overload and widespread euphoria that were associated with the Internet, already occurring with the implementation of the telegraph.
"[A]ctivation; authorship; community -- are the most frequently cited motivations for almost all artistic attempts to encourage participation in art since the 1960s."Also in 1957 an event took place that sent shock waves through the United States administration and its effect on the American psyche can be compared to Pearl Harbor, Hiroshima, or the attacks of September 11, 2001. On October 4th, the USSR launched Sputnik (a 180-pound aluminum ball) the world's first artificial satellite. The US American public feared annihilation through a military strike from a Soviet satellite and the government promptly set up the Defense Advanced Research Projects Agency (DARPA) at the Pentagon. At DARPA, J.C.R. Licklider, called "Lick" by his colleagues, provided the vision for networking that would lead to the development of ARPANET, the forerunner of the modern Internet. In his essay The Computer as Communication Device, Licklider anticipated real-time interactivity: "We believe that we are entering into a technological age, in which we will be able to interact with the richness of living information -- not merely in the passive way that we have become accustomed to using books and libraries, but as active participants in an ongoing process, bringing something to it through our interaction with it, and not simply receiving something from it by our connection to it."The concept of the hyperlink, originated by Vannevar Bush, was technically implemented in 1960 by visionary Ted Nelson who proposed Xanadu, a global network and a place for literary memory. Occupied with the need for a communication system that could withstand a projected large-scale (possibly nuclear) attack by the Soviet Union, Paul Baran, proposed a distributed network in his essay “On Distributed Communication Networks” (1964). In this document Baran demonstrated that sections of a distributed network could be destroyed while the message would still reach its destination. His "distributed network" and Leonard Kleinrock's essay on packet switching (1960), were key stepping stones on the way to the invention of the Internet. In 1962, Baran describes packet switching: "all the nodes in the network would be equal in status to all other nodes, each node with its own authority to originate, pass, and receive messages." The messages themselves would be divided into packets, each packet separately addressed. If there is a traffic jam at one point in the network, it can be re-routed. The mathematician Kleinrock pointed out (somewhat jokingly) that he can guarantee that an email message, for example, would reach its destination but he cannot promise that it will be read. While the distributed network called for an expensive hardware system infrastructure, it was the way to go. In the early 1960's PLATO, a crucial system in the development of pre-Internet networked communication was developed at the University of Illinois at Urbana. More than ten years later, Doug Brown wrote a software program called Talkomatic, which supported chat among PLATO users. Email, Standardization, and Protocols In 1965, Fernando José Corbató and his colleagues at MIT developed a program to allowed individual users to swap messages on one single computer. This was the first email but it was not sent via the Internet. In 1968, ARPA asked for a quotation to build a network of four Interface Message Processors. Instead of the major communication companies like IBM or AT&T, it was the brave people at the Boston-based company BBN who lived up to the challenge in nine months. Vint Cerf (today Vice President of Google) and Bob Kahn, one of the BBN researchers, wrote and helped establish TCP/IP as the protocol on which the Internet runs in 1968. The campaigns related to the establishment of protocols that run on the Internet were intense. The US government, for example, preferred another protocol but TCP/IP was non-proprietary and public domain and thus spread anarchically like a wild fire across small networks and in the end it would have been to expensive to switch to another standard. TCP, or "Transmission Control Protocol," converts messages into streams of packets at the source and then reassembles them back into messages at the destination while IP, or "Internet Protocol," handles the addressing, seeing to it that packets are routed across multiple nodes and even across multiple networks with multiple standards. The establishment of an overarching standard for the Internet was crucial. The Net would have been defunct if machines would have attempted to communicate with each other in different languages. It is similar to a fax machine that obviously cannot communicate with another location if the person there does not own a fax machine herself. In 1993, the science fiction author Bruce Sterling talked about the Internet's "anarchy" saying that “It's rather like the 'anarchy' of the English language. Nobody rents English, and nobody owns English. As an English-speaking person, it's up to you to learn how to speak English properly and make whatever use you please of it...” TCP/IP offered such a common standard (not unlike the English language) that would allow different networks to connect and form one big network: the Inter-net. Tools to the People-- The Birth of the Net In 1969 ARPA commissions research into networking and the first node of ARPANET went live at University of California Los Angeles (UCLA), which was one of the networks that led to today's Internet. At a time when hippies dominated the campus, the first machine arrived at UCLA in a military, fridge-sized container, moveable by helicopter. This first Los Angeles node was then connected to UC Santa Barbara, Stanford University and then the University of Utah. Many universities were apparently not too exited about the ability of sharing material. ("They had their own fish to fry.") This event of connecting these four nodes is commonly credited as the birth of today's Internet. Kleinrock was so moved by this moment that he wrote a poem about it. "We cautiously connected and the bits began to flow. The pieces really functioned just why I still don't know. Messages are moving pretty well by Wednesday morn. All the rest is history, packet switching had been born."In the meantime there had been attempts to create networks similar to ARPANET, for example the Cyclades project in France, but none of succeeded in the long run. In 1969, the Whole Earth Catalog was first published by a group of founders, most notably Stewart Brand, with the idea of bringing tools to people to build a better society, which was seen as an alternative to joining the crusade to help a big cause; a strategy, which had failed according to one of the Whole Earth Catalog editors, Howard Rheingold. The First Wireless Network Norm Abramson, a passionate surfer and professor at the University of Hawaii, was keen to know what the waves were like on the other islands. Therefore he developed a radio network that would allow for communication, using a protocol telling the computers how to share the airwaves. Launched in 1970, using radio waves rather than telephone lines to network computers, ALOHANET was the first wireless network involving computers. ALOHANET and many other small networks were later linked up to ARPANET. Such wireless networks are an inexpensive and fast way to connect to the Internet in countries and geographic regions with a poor communication infrastructure (e.g., most of the economic developing world). In 1971, Ray Tomlinson (b. 1941) also at BBN, wrote a piece of software that allowed messages to be sent between computers and one year later he sent the first email via the Internet. To separate the user from his or her machine in the email address he introduced the @ sign. While Samuel Morse' first telegraph message read “What Hath God Wrought,” Ray Tomlinson's first email said something like "QWERTYIOP." In the same year Michael Hart founded Project Gutenberg (PG), the "oldest digital library built on volunteer efforts to digitize, archive, and distribute cultural works." The project is the largest single collection of free electronic books, or eBooks, online. Projects like this show that already the beginnings of the Internet were marked by military and academic research agendas as well as personal conversations via email and altruistic initiatives like Hart's Project Gutenberg. By 1975 most of what happened on ARPANET was email, which was really not in sync with ARPANET's explicit research focus but it demonstrated the desire of people, given the opportunity, to be social, to talk to each other. Mailing Lists! Two years later, the first mailing list, called MsgGroup, was created for ARPANET. Ethan Zuckerman reports that the second email on that list was an apology by the system's administrator for doing such a lousy job in keeping up with everybody's requests. In 1979 Kevin MacKenzie e-mailed his fellow subscribers at MsgGroup, with a suggestion to put some emotion back into the dry text medium of e-mail. He proposed "emoticons" starting with -) MacKenzie's proposal caused widespread outrage but emoticons caught on. The eyes were added years later by a professor at Carnegie Mellon University :--) In 1977, the term 'groupware' was coined and while the Internet was still mainly a research network, Richard Bartle and Roy Trubshaw created the first MUD (Multi-User Dungeon), later leading to MMORPGs (e.g., Massively Multiplayer Online Role-Playing Games like World of Warcraft). MUDs are multi-player computer game that combine features of role-playing games with chat rooms. January 1978 is legendary for Chicago's Great Blizzard that buried the city under snow for weeks. Stuck in his house, it was then and there that Ward Christensen wrote the first BBS, called CBBS. At that time, many people did not have access to the Internet. Instead, they dialed in to CBBS directly via a modem. According to Wikipedia, a "BBS is a computer system running software that allows users to dial into the system over a phone line (or Telnet) and, using a terminal program, perform functions such as downloading software and data, uploading data, reading news, and exchanging messages with other users." Users had to take turns accessing the system, each hanging up when done to let someone else have access. Nevertheless, the system was seen as very useful and ran for many years. It also inspired the creation of many other bulletin board systems and soon, the first ASCii art appeared on BBSs and also porn could be purchased on BBS's like Rusty n Edie's. In the early 1980s The Fido Network of Bulletin Board Systems started up, which allowed users to post to a network of linked up BBS's. Messages were sent from one BBS to the next once a day. For the Internet to become popular it still needed Douglas Engelbart to invent the computer mouse and there needed to be PCs in people's homes. Without that, the Internet would have remained a network solely connecting supercomputers at big research centers. It also needed a common standard that would allow the many small networks to talk to each other. If you call up somebody in Brazil and you have a perfect connection, it is still useless unless you speak Portuguese (or the person on the other end speaks English). In 1978, two Duke University graduates and one student from the University of North Carolina created USENET newsgroups, a system that copies files between computers without central control. These message sharing systems that exchanged emails electronically around the world were the precursors of peer-to-peer applications like Gnutella or discussion boards such as GoogleGroups. Early mailing lists and newsgroups, often organized by topic, constituted first networked publics. In 1980 the L'Organisation européenne pour la recherche nucléaire (CERN) in Geneva, Switzerland, hired the independent British researcher and programmer Tim Berners-Lee on a six-month contract. All three references that Berners-Lee provided to CERN, described him as "intense, efficient, and creative." Tim Berners-Lee proposed a project based on the concept of hypertext that would facilitate the sharing and updating of information among researchers. In many ways, CERN was an unlikely host for such a project. It was a place where scientists were known to do incomprehensible things with tiny bits of matter, with labs specializing in the most esoteric form of research imaginable. There was no corporate research agenda but the philosophy of CERN was research out of pure curiosity, which according to CERN, led to all great inventions throughout human history. Establishing User Expectations In 1981 the first IBM personal computer shipped with a computer mouse. Throughout the 1980s PCs entered the homes in the United States and computer manufacturers pushed proprietary protocols but this ill-advised effort failed quickly. In the same year BITNET was released as a collaboration between Ira Fuchs at the City University of New York and Greydon Freeman at Yale University. BITNET's main features were email and listserv but most importantly BITNET set expectations for free access and openness. BITNET, which initially stood for "Because It's There" and later for "Because It's Time," charged by bandwidth, which meant that once you paid for a line, how much you use it was up to you. Others tried to establish a pay by byte system. In 1983 the American National Science Foundation (NSF) constructed a university network backbone. A year later, the term Computer-Supported Collaborative Work (CSCW) was established in the context of a workshop and out of it was a spirit of collaboration that led Stewart Brand and Larry Brilliant to found The Well, one of the first community bulletin boards in 1985. The Whole Earth 'Lectronic Link (The Well) is one of the oldest virtual communities in continuous operation. To postto The Well, Brand used a networked PC on his houseboat in Sasalito (CA), claiming that he founded The Well in order to experience communal living without actually having to move into a community. Well members started many discussion boards but the most popular one was dedicated to The Grateful Dead. Some "dead heads" bought computers just to be on The Well. In his book "Virtual Community. Homesteading on the Electronic Frontier" (1993) Howard Rheingold uses The Well as a prime example of a "virtual community'' where people meet, collaborate, argue, and support each other emotionally. Experiments in Collaboration and the Monetization of Virtual Communities In 1984 the French philosopher Francois Lyotard and Thierry Chaput became the cultural context-providers for the exhibition "Les Immateriaux” at the Centre Georges Pompidou in Paris. They invited thirty artists to collaboratively respond to fifty terms related the topic of the "immaterial." First, the invited cultural producers, mostly authors, were ask to write a few, brief definitions of the provided words on paper to be collected and saved on a "text saving system" that was given to them. The authors were then networked with each other through these devices, which are not further specified in the documentation. The participants could now decide at free will to contradict, add, or change the existing definitions. Lyotard and Chaput pointed out that they were mainly interested in the way, in which this collaborative writing changed the experience of the act of writing itself. This could be seen as precursor to many collaborative writing projects but it also relates to the writing process on today's free encyclopedia Wikipedia. In 1987 Lucas Film's Habitat launched for the Commodore 64 computer as an early and technologically influential online role-playing game and the first attempt to monetize a large-scale virtual community by aiming to profit from charging for its messaging services. In the same year Robert Johansen published his book "Groupware: Computer Support for Business Teams," which popularized the term groupware, which, just like Habitat, demonstrates the emergence of networked sociality. The Web as an Altruistic Contribution to Society In 1988 Internet Relay Chat (IRC) was invented, allowing for seamless real-time exchanges. One year later, Tim Berners-Lee and the Belgian Robert Cailliau, while working at CERN, conceptualized the World Wide Web by submitting "WorldWideWeb: Proposal for a HyperText Project." Berners-Lee contributed the pillars of the Web: HTML (HyperText Markup Language), URL (Uniform Resource Locator), and HTTP (HyperText Transfer Protocol). Had Tim Berners Lee not provided HTTP as a free and open standard, it is unlikely that the Web would exist in its current form today. This unifying interface of the World Wide Web made it considerably easier for people to form groups on the Internet. At this point in time, Berners-Lee described the World Wide Web "as an altruistic, non-proprietary, vendor-neutral contribution to society." In the late 1980s networking took first steps outside academia and LambdaMOO became a popular online community. It is the oldest and most active MOO, still in operation in 2007. (A MOO is a text-based online virtual reality system to which multiple users are connected at the same time.) Tom Grundner, an assistant professor for family medicine worked on making community health information public and consequently became the founder of the Cleveland Free-Net, which was influential in the development of community-oriented free-nets, which were censorship-resistant networks. The early 1990s were marked by the increasing use of the term "social software" in expert circles. At the same time, the number of European Internet sites grew from 30,000 in 1990 to 500,000 only two years later. By 1990 ARPANET was closed down and transferred to NSFNET (National Science Foundation) and Vint Cerf wrote a long “Requiem for the ARPANET” which ended with “It was the first, and being the first, as best,At the same time, the libertarian, retired Wyoming cattle rancher and member of The Well, John Perry Barlow, together with John Gilmore and Mitch Kapor, founded the Electronic Frontier Foundation (EFF), a US-American non-profit advocacy and legal organization dedicated to preserving free speech in the context of today's digital age. In 2004, the EFF took on the Tor project, which is a free software system enabling its users to communicate anonymously on the Internet. Tor is used in authoritarian regimes such as China to help bloggers and human rights activists to anonymize their web browsing and publishing as well as instant messaging. In 1991, The University of Minnesota launched Gopher, the "infoserver that can deliver text, graphics, audio, and multimedia to clients," which became rapidly popular. While it is unclear how "multimedia" could have been in range for gopher, its goal was to function as an improved form of anonymous FTP, with features similar to that of the World Wide Web. Now that the Web as overarching interface was established, Internet enthusiasts started to believe in a world without borders. In this context Benjamin Anderson's book "Imagined Communities" became influential. He describes the nation state as an imagined community that is mainly constructed by print media. This world without borders later turned out to be, for the very most part, an illusion. Many social networking sites that will emerge later, will be bound to the nation state. Sites like Orkut or Fotolog will be very specific to a particular country and age group and gender. The Internet is everything but borderless. For a brief period, gopher and the World Wide Web (WWW) were competing systems. In 1993, however, CERN projected that the World Wide Web would be without fees: free for anyone to use. Two months later, gopher announced that it was no longer free to use, which pushed users away from gopher to the World Wide Web. The WWW was public domain, which was an additional reason for its success. But the popularization of the Web was sealed on 1993. In 1992 Marc Andreessen (b. 1971), a local 6’4” undergraduate student at the University of Illinois, working on minimum wage at night, used the protocols for the WWW from CERN to create a more "human interface for the World Wide Web." Together with other students, Andreessen created the Mosaic browser, which was launched in 1993. The browser made the Web accessible to the non-technical person. This was the single, most significant milestone in the popularization of the Web. In 1993, the WWW experienced a 350 percent growth rate, mainly in United States. In 1994 Andreessen, after leaving the University of Illinois, was surprised to find out that the university did not approve off a commercial spin-off of the former student project. Therefore the small student team founded Netscape, and re-wrote the Mosaic code to market their browser. A year and a half later, Mosaic had 1.5 million users. Early versions of Mosaic had a collaboration feature that allowed annotations, which could be shared with a well-defined team of collaborators. Experiments with Internet Freedom It must have been the utopian dreams that were attached to the Internet that made Peter Lamborn Wilson's book Temporary Autonomous Zone, published in 1991, so widely read. Wilson (a.k.a. Hakim Bey, b. 1945) used historical examples to describe the tactic of shaping temporary spaces that elude formal structures of control. The essay inspired Internet pioneers to experiment with the freedoms afforded by Internet. In 1991, the NSF allowed commercial use of the Internet, opening the gates for a big bang. Among its first users was the porn industry with first typed interactions with models like "Hello baby." Quiet geek utopia slowly turned into place of ecstatic market (investment) euphoria, which also led to a wave of amateur users who used email and accessed web pages. In 1995, NSF decommissioned the backbone, leaving the Internet a self-supporting system. The one of the earliest Internet entrepreneurs was the San Francisco-based activist and digital librarian Brewster Kahle (b. 1960) who was part of the company WAIS in 1992. “I wanted to prove that you could make an Internet company,” he said. After selling WAIS to AOL in May 1995 for $15 million, Kahle and co-founder Gilliat founded the Internet Archive and then Alexa. The temporary wealth created by the dotcom bubble was responsible for several altruistic projects later. Kahle’s Archive.org is only one example. Ebay founder Pierre Omidyar as well as Amazon.com’s Jeff Bezos have both launched several large-scale altruistic projects. But there is an additional positive effect of the dotcom bubble. For a short period, a section of the techno-workforce experienced a new kind of work conditions, which were mostly favorable in the sense that the hierarchies in a dotcom company were less pronounced and the work environment was more casual. While many of these knowledge workers lost their job, they took this experience with them when entering the job market again. The Woodstock of the Web In 1994 one could order pizza online and the World Wide Web had an explosive almost 350,000 percent expansion rate that year. CERN decides to convene the first web conference in Geneva that year and it was so well attended that not even CERN employees could get in. The conference was later called the Woodstock of the Web and Tim Berners-Lee became a kind of rock star. He mainly outlined a long list of problems that need to be addressed so that "a year or two from we don't have to announce that starting next Tuesday you have to put a 7 in front of the URL." However, despite this success Berners-Lee could not get sufficient funding from CERN and Europe is administratively too divided to quickly address issues of standardization and commit the necessary funds rapidly. This led Berners-Lee, after much trying, to move the W3 Consortium to MIT in Boston (with a strong emphasis, however, on the establishment of an European branch of it). In 1993 De Digitale Stad launched as a project by De Balie and XS4ALL. Its goal was the creation of a publicly accessible (free-net) system that would bring politics and citizens together in an online community. Dutch media critic Geert Lovink referred to De Digitale Stad ("The Digital City") as “a social experiment in Internet freedom.“ It was the attempt of staying independent in an increasingly commercial environment. In the same year, 1993, Peter Steiner published a cartoon in The New Yorker that would be quoted from then on. "On the Internet, nobody knows you're a dog." The popularity of this cartoon shows a widespread interest in identity issues in relation to the Internet at the time. A year later, Justin Hall (b. 1974 in Chicago), is an American freelance journalist, then a Swarthmore College student, who started a web-based diary called Justin's Links from the Underground, which offered link highlighting (not unlike BoingBoing) and excentric, journaling (e.g., his exploration of "sexuality as a sacred place"). This web-based diary is often cited as the first weblog. Here, based on the feeling of an unlimited right to reveal, Justin wrote about his most intimate experiences, which frequently included delicate details about his (girl)friends, which made many people uncomfortable. They felt that he intruded upon their privacy. Ego Surfing These early years of the Web established it as a site of self-exploration ("I want to feel what it's like to have a web page of my own.") and the discovery of new channels of social connection. The Web was a novel site where one could expose oneself completely while still being very safe. But this was also the moment that ego surfing and concerns about computer addiction emerged and new concepts of (disembodied) friendship were problematized. Some of these issues will remain relevant even a decade later but digital identity will be far more evolved, leaving far fewer "dogs" unrecognized on the Net. In the same year Amazon.com was founded, spurred by what Jeff Bezos "refers to as his 'regret minimization framework,' i.e. his effort to fend off late-in-life regret for not staking a claim in the Internet gold rush.” Amazon's online launch took place a year later, offering users the ability to write reviews and consumer guides. The artist Douglas Davis who created the The World’s First Collaborative Sentence in 1994 used a similar interface for web-based self-publishing. Through simple online submission, users could add to an ongoing sentence but were not allowed to end it. In 1995 one fifth of all Internet traffic is caused by WWW, taking over ftp’s leading role. Microsoft woke up to the Internet that year with Bill gates talking about the "title wave of the Internet." Coming in late, Microsoft decided to "give away" its Internet Explorer (IE) for "free," which led to anti-trust law suits for anti-competitive behavior. But "free," already then was not cost free as users had to have Windows, Microsoft's platform, to run IE. The searchable user classifieds site Craigslist and the auction site eBay started up that year. Craigslist stated on their site: "Ultimately, the information you submit to Craigslist belongs to you. You own your own words." "[I]n every case Craig [of abuse] will contact the abusive party and ask them to cease." (Dec 29, 1999) This is one of the first statements of an online service showing an awareness of ownership issues related to user-generated content. The Rise of Social Networking Websites In 1994, the dating site Match.com launched and social search site Classmates.com started in order to link up schoolmates, work colleagues and military personnel alike. While the American Classmates.com is often referred to as first social networking site, it was only months later before the Swedish social networking site Lunarstorm launched (under a different name). Lunarstorm has 1,2 million users in 2007. This is only one example that shows that the history of the Social Web is by no means an all American story. In 1994, the mailing list <Nettime> was created in the "effort to formulate an international, networked discourse that neither promotes a dominant euphoria (to sell products) nor continues the cynical pessimism." This suggested balance between utopia and dystopia is no less relevant today than it was back then. In addition, The Thing (TT), an Internet Service Provider and media center started up in New York, Berlin, Vienna, Switzerland and the Netherlands. The New York "branch" of TT was spearheaded by Wolfgang Staehle and the BBS of The Thing, attracted an early cultural community discussing emerging net art as well as politics. Staehle generously supported the work of many artists with free server space. In 2007 TT, NYC moved its servers to Berlin. Also in 1994 Ward Cunningham started developing WikiWikiWeb and installed it on the Internet a year later, "clearing the way" for Wikipedia down the road. The core idea of WikiWikiWeb was that many users could collaboratively edit a webpage. The name WikiWiki ("fast, fast") was inspired by the sign on an express bus to the international airport in Honolulu. In 1995 the sheer ecstasy of the emerging dotcom industry pushed the development of new services forward while simultaneously creating a group of exuberant dot-commers. Several authors commented on that moment. Arthur Kroker and Michael Weinstein, for example, publish "Datatrash" in which they claim that the digital communications arena is no longer democratic and that it has been taken over by a virtual class. In the same year Richard Barbrook and Andy Cameron describe what they call the Californian Ideology as "a new faith [that] has emerged from a bizarre fusion of the cultural bohemianism of San Francisco with the hi-tech industries of Silicon Valley." "Promoted in magazines, books, TV programs, Web sites, newsgroups and Net conferences, the Californian Ideology promiscuously combines the free-wheeling spirit of the hippies and the entrepreneurial zeal of the yuppies."The Californian Ideology simultaneously reflects "the disciplines of market economics and the freedoms of hippie artisanship." This ideology is alive and well still today.
Social Bookmarking “most decisive historical factor accelerating, channeling and shaping the information technology paradigm, and inducing its associated social forms, was/is the process of capitalist restructuring undertaken since the 1980s, so that the new techno-economic system can be adequately characterized as informational capitalism” (p18). He argued that in contemporary society dominant functions and processes are increasingly organized around networks. The massive scaling-up of online sociality and the emergence participatory cultures made this a consequential book. In 1997, David Garcia and Geert Lovink defined Tactical Media as "what happens when the cheap ‘do it yourself’ media, made possible by the revolution in consumer electronics and expanded forms of distribution (from public access cable to the internet) are exploited by groups and individuals who feel aggrieved by or excluded from the wider culture." By 2002 Tactical Media Labs had been started in Amsterdam, Sydney, Cluj, Barcelona, Delhi, New York, Singapore, Birmingham, Nova Scotia, Berlin, Chicago, Portsmouth, Sao Paulo, Moscow, Dubrovnik, and Zanzibar. In 2004 the Mídia Tática group in Sao Paolo (Tatiana Wells and Ricardo Rosas) established several AutoLabs in this context trying to help the urban poor to use the new resources of the Internet for their own ends. "If a company is not actively investing in China and India, they need to provide a very compelling case to board members as to why they are not." In the years after the dotcom crash, the parking lots of Silicon Valley were empty and programmers took jobs with much lower wages in the non-profit area, creating open source software. “We have a pretty simple privacy policy. We are reasonably sure this won't piss anyone off. We won't pass your email address on to anyone, not even Lars Ulrich at gunpoint. Your pseudonymous listening habit data will be available to other Last.fm users for non-commercial use under a Creative Commons license. ... We reserve the right to sell or license pseudonymous listening data for commercial use ...”In the same year the blog search engine Technorati launched and the photo-sharing site Flickr was co-founded by Caterina Fake in Canada. It has a repository that in 2007 is quickly approaching 1 billion images. In January 2007, Flickr announced that the "Old Skool" members, those that pre-date the Yahoo acquisition in 2005, would be required to associate their account with a Yahoo ID. Users such as Jimmy Wales did not want to associate with Yahoo but were now forced to do so if they wanted to keep using Delicious. They criticized this move. Also in 2002, the American economist and urban studies theorist Richard Florida published the controversial The Rise of the Creative Class. He writes: “This young man had spiked multi-colored hair, full-body tattoos, and multiple piercings in his ears. An obvious slacker, I thought, probably in a band. 'So what is your story?' I asked. 'Hey man, I just signed on with these guys.' ... This young man and his lifestyle proclivities represent a profound new force in the economy and life of America. He is a member of what I call the creative class: a fast growing, highly educated, and well-paid segment of the workforce on whose efforts corporate profits and economic growth increasingly depend. Members of the creative class do a wide variety of work in a wide variety of industries--from technology to entertainment, journalism to finance, high-end manufacturing to the arts. They do not consciously think of themselves as a class. Yet they share a common ethos that values creativity, individuality, difference, and merit.”Also in 2002 the -empyre-- list was launched by the Australian networked media artist, writer and curator Melinda Rackham. Empyre became an important forum for the discussion of media art. The information architect Thomas Vander Wal uses the term folksonomy to describe socially created taxonomies. Howard Rheingold published Smart Mobs while in November 2002 the American writer, consultant and teacher Clay Shirky organized the "Social Software Summit" further popularizing the term "social software." The transnational Frassanito Network collaboratively authored an essay "The Precariat" in which they state that “Precarious work refers to all possible shapes of unsure, not guaranteed, flexible exploitation: from illegalized, seasonal and temporary employment to homework, flex- and temp-work to subcontractors, freelancers or so called self employed persons.”In the years to come the ideas surrounding the term of the precariat were applied to new labor conditions created by a networked lifestyle. Corporations increasingly realized that openness helps them to draw in users who then start to work for them either for free or for a minimum wage. In addition, and even more importantly, entrepreneurs appreciated that these thousands of users and producers were in no way organized (e.g., in a union). They work the net as kind of second job after hours. The Dutch media critic Geert Lovink published "Dark Fiber," in which he presents rare case studies of critical Internet culture such as Digitale Stad. Also in 2002 the US-based media-sharing site Fotolog is launched. It will gain a solid user base of over ten million users throughout South America (Chile, Argentina, Brazil). The approach of the site to content ownership shifted over the years of its existence. In 2005 the terms of service state: “It is Fotolog's policy to respect the privacy of Members. Therefore, Fotolog will not disclose to any third party Member's name or contact information. Fotolog will also not monitor, edit, or disclose the contents of a Member's information...” but just two years later this is modified to say: “All content posted by a member is the property of the member that posted such content.” Joshua Schachter (b. 1974), at the time a programmer for the financial service firm Morgan Stanley, develops the social bookmarking service Delicious in his spare time and launches it in 2003. A friend of Schachter referred to finding good links as “eating cherries” and that led to the "Delicious" metaphor. Yahoo will acquire it in 2005. By 2007, Delicious will have 3 million users and 10 million bookmarks. In 2003 many social tools including social networking and dating and social bookmarking sites launched: SubEthaEdit, first released under the name Hydra (the collaborative real-time editor). SubEthaEdit offers collaboration-enhancing features that would have been extremely expensive in the past. Concurrently, two professional networking sites (LinkedIn and OpenBC- later called XING) emerge. Linkedin will have 13 million users by 2007 but, strangely, it is nearly impossible to remove one's profile from LinkedIn. There is no automated way; the official method is to file a customer support ticket. While LinkedIn is mainly used in North America, the German site Xing dominates in Europe and the Far East. Both networks are build on what Mark Granovetter called weak ties. In 1973, in his book "Getting a Job" Granovetter argued that within a social network, weak ties are more powerful than strong ones. He showed that most people got jobs because of their weak ties instead of their strong ones. In the same year the social networking site MySpace as well as the virtual world SecondLife are introduced. The former will become the most culturally influential social networking platform in the history of the Internet to date with about two hundred million users. According to freelance writer Trent Lapinski "MySpace was actually created by executives whose backgrounds are anchored in spam and mass marketing... [and] essential to the creation of MySpace is current CEO Chris DeWolfe.” As a source close to DeWolfe at Xdrive put it: "DeWolfe learned that people will sign up for almost anything that they find useful, and they could care less about the fine print." Spam became a central "feature" of MySpace,which, in 2006, makes it abundantly clear that "the company has 'a non-exclusive, fully-paid and royalty-free, worldwide license ... to use, copy, modify, adapt, translate, publicly perform, publicly display, store, reproduce, transmit, and distribute' all content uploaded to their site.”In June 2003, Google starts its Adsense program, allowing many individual bloggers to monetize traffic on their site. Very few, however, will ever be able to make a living this way. In this year the persistent growth of user-contributed content became evident and the practice of podcasting became popular among advanced suers. Podcasters' web sites can be syndicated, subscribed to, and downloaded automatically, using an aggregator or feed reader capable of reading feed formats such as RSS. Wikipedia reported 100,000 articles, and LiveJournal and Friendster each hit 1 million accounts. There was no peak of contribution of articles to the English version of Wikipedia that year but there persistent growth. Also in 2003, the Kazaa founders Swedish Niklas Zennström (b. 1966) and the Danish Janus Friis (b. 1976) released the peer-to-peer Internet telephony network Skype. It was significant that in a well-organized effort, 8-30 million people in 800 cities worldwide simultaneously showed their defiance of the war in Iraq on February 15, 2003. While this international resistance did not stop the war (the first American bombs drop on Baghdad on March 19 and the invasion started a day later), it demonstrated the ability to mobilize millions of people worldwide in real time, something that --on that scale -- had no precedence, and would have been hard to imagine without the organizational possibilities that the Internet affords. With blogging tools widely available by now, this was also the time in which the anonymous Iraq blogger Salam Pax started to report, with a good sense of humor, not just about the months leading up to the war and after, but also about his favorite music, from Massive Attack to Bjork. His blog enraged and excited many in the West who commented on it. Howard Dean demonstrated forcefully that the Social Web can have an impact on "real life" through his use of weblogs and the content management system "Deanspace," which was launched by "social entrepreneur" Zack Rosen and self-pronounced "Drupal hacker" Neil Drumm in 2004. It led 100,000 supporters to congregate all-over the United States. Concurrently, Albert-László Barabási published Linked: How Everything Is Connected to Everything Else and What It Means for Business, Science, and Everyday Life. Barabási thinks of cocktail parties, terrorist cells, ancient bacteria, and international conglomerates as networks. Networks in computer science, ecology, molecular biology, and quantum physics, according to Barabási have much in common and can inform us about online communities and social networks. In 2003, three graduates of Stanford University create the “free,” ad-supported wiki was founded PeanutButterWiki (PbWiki) with their misleading market slogan "Make a free wiki as easily as a peanut butter sandwich! |